Namespace UnityEngine.InputSystem.Layouts | Input System | 1.0.2
docs.unity3d.com
    Show / Hide Table of Contents

    Namespace UnityEngine.InputSystem.Layouts

    Classes

    InputControlAttribute

    Mark a field or property as representing/identifying an input control in some form.

    InputControlLayout

    A control layout specifies the composition of an InputControl or InputDevice.

    InputControlLayout.Builder

    Build a layout programmatically. Primarily for use by layout builders registered with the system.

    InputControlLayout.LayoutNotFoundException

    InputControlLayoutAttribute

    Attribute to control layout settings of a type used to generate an InputControlLayout.

    Structs

    InputControlLayout.Builder.ControlBuilder

    Syntax for configuring an individual InputControlLayout.ControlItem.

    InputControlLayout.ControlItem

    Specification for the composition of a direct or indirect child control.

    InputDeviceDescription

    Metadata for an input device.

    InputDeviceMatcher

    Specification that can be matched against an InputDeviceDescription. This is used to find which InputControlLayout to create for a device when it is discovered.

    Delegates

    InputDeviceFindControlLayoutDelegate

    Delegate used by onFindLayoutForDevice.

    In This Article
    • Classes
    • Structs
    • Delegates
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023