Class DaydreamController | Package Manager UI website
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    Class DaydreamController

    An XR controller powered by Google Daydream.

    Inheritance
    System.Object
    InputControl
    InputDevice
    XRController
    DaydreamController
    Inherited Members
    XRController.leftHand
    XRController.rightHand
    InputDevice.InvalidDeviceId
    InputDevice.description
    InputDevice.enabled
    InputDevice.canRunInBackground
    InputDevice.added
    InputDevice.remote
    InputDevice.native
    InputDevice.updateBeforeRender
    InputDevice.id
    InputDevice.lastUpdateTime
    InputDevice.wasUpdatedThisFrame
    InputDevice.allControls
    InputDevice.valueType
    InputDevice.valueSizeInBytes
    InputDevice.all
    InputDevice.ReadValueFromBufferAsObject(Void*, Int32)
    InputDevice.ReadValueFromStateAsObject(Void*)
    InputDevice.ReadValueFromStateIntoBuffer(Void*, Void*, Int32)
    InputDevice.CompareValue(Void*, Void*)
    InputDevice.MakeCurrent()
    InputDevice.OnAdded()
    InputDevice.OnRemoved()
    InputDevice.ExecuteCommand<TCommand>(TCommand)
    InputControl.name
    InputControl.displayName
    InputControl.shortDisplayName
    InputControl.path
    InputControl.layout
    InputControl.variants
    InputControl.device
    InputControl.parent
    InputControl.children
    InputControl.usages
    InputControl.aliases
    InputControl.stateBlock
    InputControl.noisy
    InputControl.synthetic
    InputControl.Item[String]
    InputControl.ToString()
    InputControl.EvaluateMagnitude()
    InputControl.EvaluateMagnitude(Void*)
    InputControl.WriteValueFromBufferIntoState(Void*, Int32, Void*)
    InputControl.WriteValueFromObjectIntoState(Object, Void*)
    InputControl.TryGetChildControl(String)
    InputControl.TryGetChildControl<TControl>(String)
    InputControl.GetChildControl(String)
    InputControl.GetChildControl<TControl>(String)
    InputControl.RefreshConfigurationIfNeeded()
    InputControl.RefreshConfiguration()
    InputControl.m_StateBlock
    InputControl.currentStatePtr
    InputControl.previousFrameStatePtr
    InputControl.defaultStatePtr
    InputControl.noiseMaskPtr
    InputControl.stateOffsetRelativeToDeviceRoot
    Namespace: UnityEngine.InputSystem.XR
    Syntax
    public class DaydreamController : XRController

    Properties

    app

    Declaration
    public ButtonControl app { get; }
    Property Value
    Type Description
    ButtonControl

    deviceAcceleration

    Declaration
    public Vector3Control deviceAcceleration { get; }
    Property Value
    Type Description
    Vector3Control

    devicePosition

    Declaration
    public Vector3Control devicePosition { get; }
    Property Value
    Type Description
    Vector3Control

    deviceRotation

    Declaration
    public QuaternionControl deviceRotation { get; }
    Property Value
    Type Description
    QuaternionControl

    deviceVelocity

    Declaration
    public Vector3Control deviceVelocity { get; }
    Property Value
    Type Description
    Vector3Control

    home

    Declaration
    public ButtonControl home { get; }
    Property Value
    Type Description
    ButtonControl

    isTracked

    Declaration
    public ButtonControl isTracked { get; }
    Property Value
    Type Description
    ButtonControl

    recentered

    Declaration
    public ButtonControl recentered { get; }
    Property Value
    Type Description
    ButtonControl

    recentering

    Declaration
    public ButtonControl recentering { get; }
    Property Value
    Type Description
    ButtonControl

    touchpad

    Declaration
    public Vector2Control touchpad { get; }
    Property Value
    Type Description
    Vector2Control

    touchpadClicked

    Declaration
    public ButtonControl touchpadClicked { get; }
    Property Value
    Type Description
    ButtonControl

    touchpadTouched

    Declaration
    public ButtonControl touchpadTouched { get; }
    Property Value
    Type Description
    ButtonControl

    trackingState

    Declaration
    public IntegerControl trackingState { get; }
    Property Value
    Type Description
    IntegerControl

    volumeDown

    Declaration
    public ButtonControl volumeDown { get; }
    Property Value
    Type Description
    ButtonControl

    volumeUp

    Declaration
    public ButtonControl volumeUp { get; }
    Property Value
    Type Description
    ButtonControl

    Methods

    FinishSetup()

    Declaration
    protected override void FinishSetup()
    Overrides
    XRController.FinishSetup()

    Extension Methods

    InputControlExtensions.IsActuated(InputControl, Single)
    InputControlExtensions.ReadValueAsObject(InputControl)
    InputControlExtensions.ReadValueIntoBuffer(InputControl, Void*, Int32)
    InputControlExtensions.ReadDefaultValueAsObject(InputControl)
    InputControlExtensions.WriteValueFromObjectIntoEvent(InputControl, InputEventPtr, Object)
    InputControlExtensions.WriteValueIntoState(InputControl, Void*)
    InputControlExtensions.WriteValueIntoState<TValue>(InputControl, TValue, Void*)
    InputControlExtensions.WriteValueIntoEvent<TValue>(InputControl, TValue, InputEventPtr)
    InputControlExtensions.CheckStateIsAtDefault(InputControl)
    InputControlExtensions.CheckStateIsAtDefault(InputControl, Void*, Void*)
    InputControlExtensions.CheckStateIsAtDefaultIgnoringNoise(InputControl)
    InputControlExtensions.CheckStateIsAtDefaultIgnoringNoise(InputControl, Void*)
    InputControlExtensions.CompareStateIgnoringNoise(InputControl, Void*)
    InputControlExtensions.CompareState(InputControl, Void*, Void*, Void*)
    InputControlExtensions.CompareState(InputControl, Void*, Void*)
    InputControlExtensions.HasValueChangeInState(InputControl, Void*)
    InputControlExtensions.HasValueChangeInEvent(InputControl, InputEventPtr)
    InputControlExtensions.GetStatePtrFromStateEvent(InputControl, InputEventPtr)
    InputControlExtensions.FindControlsRecursive<TControl>(InputControl, IList<TControl>, Func<TControl, Boolean>)
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