Inheritance
System.Object
PlayerInput.ActionEvent
public class ActionEvent : UnityEvent<InputAction.CallbackContext>
Constructors
Declaration
Declaration
public ActionEvent(Guid actionGUID, string name = null)
Parameters
Type |
Name |
Description |
System.Guid |
actionGUID |
|
System.String |
name |
|
Declaration
public ActionEvent(InputAction action)
Parameters
Properties
Declaration
public string actionId { get; }
Property Value
Type |
Description |
System.String |
|
Declaration
public string actionName { get; }
Property Value
Type |
Description |
System.String |
|