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    Struct KeyboardState

    Default state layout for keyboards.

    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct KeyboardState : IInputStateTypeInfo

    Constructors

    KeyboardState(Key[])

    Declaration
    public KeyboardState(params Key[] pressedKeys)
    Parameters
    Type Name Description
    Key[] pressedKeys

    Fields

    keys

    Declaration
    public byte *keys
    Field Value
    Type Description
    System.Byte*

    Properties

    format

    Declaration
    public FourCC format { get; }
    Property Value
    Type Description
    FourCC
    Implements
    IInputStateTypeInfo.format

    kFormat

    Declaration
    public static FourCC kFormat { get; }
    Property Value
    Type Description
    FourCC
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