Struct KeyboardState
Default state layout for keyboards.
Namespace: UnityEngine.InputSystem.LowLevel
Syntax
public struct KeyboardState : IInputStateTypeInfo
Constructors
KeyboardState(Key[])
Declaration
public KeyboardState(params Key[] pressedKeys)
Parameters
Type | Name | Description |
---|---|---|
Key[] | pressedKeys |
Fields
keys
Declaration
public byte *keys
Field Value
Type | Description |
---|---|
System.Byte* |
Properties
format
Declaration
public FourCC format { get; }
Property Value
Type | Description |
---|---|
FourCC |
Implements
kFormat
Declaration
public static FourCC kFormat { get; }
Property Value
Type | Description |
---|---|
FourCC |