Enum InputUpdateType
Enum of different player loop positions where the input system can invoke it's update mechanism.
Namespace: UnityEngine.InputSystem.LowLevel
Syntax
[Flags]
public enum InputUpdateType
Fields
Name | Description |
---|---|
BeforeRender | Input update that happens right before rendering. |
Default | |
Dynamic | Update corresponding to |
Editor | Input update that happens right before |
Fixed | Update corresponding to |
Manual | |
None |