Inheritance
System.Object
System.Attribute
InputControlLayoutAttribute
[AttributeUsage(AttributeTargets.Class, Inherited = false)]
public sealed class InputControlLayoutAttribute : Attribute, _Attribute
Properties
Declaration
public string[] commonUsages { get; set; }
Property Value
Type |
Description |
System.String[] |
|
Declaration
public string description { get; set; }
Property Value
Type |
Description |
System.String |
|
Gives a name to display in the UI. By default, the name is the same as the class the attribute
is applied to.
Declaration
public string displayName { get; set; }
Property Value
Type |
Description |
System.String |
|
If true, don't include the layout when presenting picking options in the UI.
Declaration
public bool hideInUI { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
If true, the layout describes a generic class of devices such as "gamepads" or "mice".
Declaration
public bool isGenericTypeOfDevice { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public string stateFormat { get; set; }
Property Value
Type |
Description |
System.String |
|
Associates a state representation with an input device and drives
the control layout generated for the device from its state rather
than from the device class.
Declaration
public Type stateType { get; set; }
Property Value
Type |
Description |
System.Type |
|
Declaration
public bool updateBeforeRender { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Declaration
public string variants { get; set; }
Property Value
Type |
Description |
System.String |
|
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.