Processors | Package Manager UI website
docs.unity3d.com

    Processors

    An input processor takes a value and returns a processed version of it. The received value and result value must be of the same type.

    NOTE: To convert received input values into different types, see composite bindings.

    Processors can be installed on [controls](

    Predefined Processors

    Processor Description
    invert
    scale
    normalize
    axisDeadzone
    stickDeadzone

    Writing Custom Processors

    Processor Parameters

    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023