Namespace UnityEngine.InputSystem.Utilities
Classes
ReadOnlyArrayExtensions
Structs
FourCC
InternedString
Wraps around a string to allow for faster case-insensitive string comparisons while preserving original casing.
NameAndParameters
A combination of a name and an optional list of named parameter values. For example, "Clamp(min=1,max=2)".
NamedValue
A combination of a name and a value assignment for it.
PrimitiveValue
A union holding a primitive value.
PrimitiveValueOrArray
ReadOnlyArray<TValue>
Read-only access to an array or to a slice of an array.