Inheritance
System.Object
PlayerInput.ActionEvent
 
[Serializable]
public class ActionEvent : UnityEvent<InputAction.CallbackContext>
 
Constructors
  
Declaration
Declaration
public ActionEvent(Guid actionGUID, string name = null)
 
Parameters
| Type | Name | Description | 
| System.Guid | actionGUID |  | 
| System.String | name |  | 
Declaration
public ActionEvent(InputAction action)
 
Parameters
Properties
  
Declaration
public string actionId { get; }
 
Property Value
| Type | Description | 
| System.String |  | 
Declaration
public string actionName { get; }
 
Property Value
| Type | Description | 
| System.String |  |