Struct InputSimulation.SimulatedInput
Namespace: UnityEngine.InputSystem.Plugins.InputSimulation
Syntax
public struct SimulatedInput
Properties
inputs
Declaration
public ReadOnlyArray<InputBinding> inputs { get; }
Property Value
Type | Description |
---|---|
ReadOnlyArray<InputBinding> |
outputs
Declaration
public ReadOnlyArray<InputBinding> outputs { get; }
Property Value
Type | Description |
---|---|
ReadOnlyArray<InputBinding> |