Class UIInputModule
Base class for
Inheritance
System.Object
UIInputModule
Namespace: UnityEngine.Experimental.Input.Plugins.UI
Syntax
public abstract class UIInputModule : BaseInputModule
Remarks
Multiple input modules may be placed on the same event system. In such a setup, the modules will synchronize with each other to not send
Fields
clickSpeed
Declaration
public float clickSpeed
Field Value
| Type | Description |
|---|---|
| System.Single |
moveDeadzone
Declaration
public float moveDeadzone
Field Value
| Type | Description |
|---|---|
| System.Single |
repeatDelay
Declaration
public float repeatDelay
Field Value
| Type | Description |
|---|---|
| System.Single |
repeatRate
Declaration
public float repeatRate
Field Value
| Type | Description |
|---|---|
| System.Single |
trackedDeviceDragThresholdMultiplier
Declaration
public float trackedDeviceDragThresholdMultiplier
Field Value
| Type | Description |
|---|---|
| System.Single |