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    Struct TouchState

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: UnityEngine.Experimental.Input.LowLevel
    Syntax
    public struct TouchState : IInputStateTypeInfo

    Fields

    delta

    Declaration
    public Vector2 delta
    Field Value
    Type Description
    Vector2

    displayIndex

    Declaration
    public sbyte displayIndex
    Field Value
    Type Description
    System.SByte

    flags

    Declaration
    public sbyte flags
    Field Value
    Type Description
    System.SByte

    kSizeInBytes

    Declaration
    public const int kSizeInBytes = 36
    Field Value
    Type Description
    System.Int32

    phaseId

    Declaration
    public ushort phaseId
    Field Value
    Type Description
    System.UInt16

    position

    Declaration
    public Vector2 position
    Field Value
    Type Description
    Vector2

    pressure

    Declaration
    public float pressure
    Field Value
    Type Description
    System.Single

    radius

    Declaration
    public Vector2 radius
    Field Value
    Type Description
    Vector2

    touchId

    Declaration
    public int touchId
    Field Value
    Type Description
    System.Int32

    Properties

    kFormat

    Declaration
    public static FourCC kFormat { get; }
    Property Value
    Type Description
    FourCC

    phase

    Declaration
    public PointerPhase phase { get; set; }
    Property Value
    Type Description
    PointerPhase

    Methods

    GetFormat()

    Declaration
    public FourCC GetFormat()
    Returns
    Type Description
    FourCC
    Implements
    IInputStateTypeInfo.GetFormat()
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