Struct LinearAccelerationState
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEngine.Experimental.Input.LowLevel
Syntax
public struct LinearAccelerationState : IInputStateTypeInfo
Fields
acceleration
Declaration
public Vector3 acceleration
Field Value
Type | Description |
---|---|
Vector3 |
Properties
kFormat
Declaration
public static FourCC kFormat { get; }
Property Value
Type | Description |
---|---|
FourCC |
Methods
GetFormat()
Declaration
public FourCC GetFormat()
Returns
Type | Description |
---|---|
FourCC |