Class CompensateDirectionProcessor
Inheritance
System.Object
CompensateDirectionProcessor
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.Input.LowLevel
Syntax
public class CompensateDirectionProcessor : IInputControlProcessor<Vector3>
Methods
Process(Vector3, InputControl)
Declaration
public virtual Vector3 Process(Vector3 value, InputControl control)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | value | |
| InputControl | control |
Returns
| Type | Description |
|---|---|
| Vector3 |