Interface IDualMotorRumble
A simple haptics interface that allows to control two motors individually.
Namespace: UnityEngine.Experimental.Input.Haptics
Syntax
public interface IDualMotorRumble : IHaptics
Methods
SetMotorSpeeds(Single, Single)
Set the motor speeds of the left and right motor.
Declaration
void SetMotorSpeeds(float lowFrequency, float highFrequency)
Parameters
Type | Name | Description |
---|---|---|
System.Single | lowFrequency | Speed of the low-frequency (left) motor. Normalized [0..1] value with 1 indicating maximum speed and 0 indicating the motor is turned off. |
System.Single | highFrequency | Speed of the high-frequency (right) motor. Normalized [0..1] value with 1 indicating maximum speed and 0 indicating the motor is turned off. |
Remarks
Note that hardware will put limits on the level of control you have over the motors. Rumbling the motors at maximum speed for an extended period of time may cause them to turn off for some time to prevent overheating. Also, how quickly the motors react and how often the speed can be updated will depend on the hardware and drivers.