Enum TrackedPoseDriver.UpdateType
Options for which phases of the player loop will update
Namespace: UnityEngine.InputSystem.XR
Syntax
public enum UpdateType : int
Fields
| Name | Description | Value |
|---|---|---|
| UpdateAndBeforeRender | Update after the Input System has completed an update and right before rendering. |
0 |
| Update | Update after the Input System has completed an update. |
1 |
| BeforeRender | Update right before rendering. |
2 |