Filter on Metadata
Filter input GameObjects based on their Metadata (Component created by Asset Transformer at import time).Parameters
Parameter | Type | Description |
---|---|---|
metadataFilter | MetadataFilter | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. |
propertyFilter | FilterStringConstraint | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. |
matchingMethod | StringConstrain | Define which method you want to use for filtering |
inputString (String) | String | Provide a pattern to use for filtering by string |
caseSensitive | Boolean | Specify if the constraint is case sensitive or not. |
valueFilter | FilterStringNumberConstraint | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. |
matchingMethod | StringAndNumberConstrain | Define which method you want to use for filtering |
value | String | Provide a pattern to use for filtering by string or a number to compare with for filtering by comparison |
caseSensitive | Boolean | Specify if the constraint is case sensitive or not. |
filterMode | FilterMode | Filter In: Keep filtered GameObjects Filter Out: Remove filtered GameObjects |
includeSubhierachy | Boolean | Automatically pass all descendents of any GameObject that matches the filter |