Filter on Metadata
Filter input GameObjects based on their Metadata (Component created by Asset Transformer at import time).Parameters
| Parameter | Type | Description | 
|---|---|---|
| metadataFilter | MetadataFilter | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. | 
| propertyFilter | FilterStringConstraint | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. | 
| matchingMethod | StringConstrain | Define which method you want to use for filtering | 
| inputString (String) | String | Provide a pattern to use for filtering by string | 
| caseSensitive | Boolean | Specify if the constraint is case sensitive or not. | 
| valueFilter | FilterStringNumberConstraint | Choose between different predefined methods or create your custom regular expression. Then specify the string that will be used with the constraint method and the case sensitive parameter chosen. | 
| matchingMethod | StringAndNumberConstrain | Define which method you want to use for filtering | 
| value | String | Provide a pattern to use for filtering by string or a number to compare with for filtering by comparison | 
| caseSensitive | Boolean | Specify if the constraint is case sensitive or not. | 
| filterMode | FilterMode | Filter In: Keep filtered GameObjects Filter Out: Remove filtered GameObjects | 
| includeSubhierachy | Boolean | Automatically pass all descendents of any GameObject that matches the filter |