Filter on Component
Filter input GameObjects based on whether they have a specified component.Parameters
| Parameter | Type | Description | 
|---|---|---|
| componentType | UnityComponentType | Type of component that will be filtered on. | 
| filterMode | FilterMode | Filter In: Keep filtered GameObjects Filter Out: Remove filtered GameObjects | 
| includeSubhierachy | Boolean | Automatically pass all descendents of any GameObject that matches the filter |