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    Filter Duplicated GameObjects

    Rule Engine
    Filter on whether input GameObjects are a duplicate part.

    Parameters

    Parameter Type Description
    filterMode FilterMode Filter In: Keep filtered GameObjects
    Filter Out: Remove filtered GameObjects
    includeSubhierachy Boolean Automatically pass all descendents of any GameObject that matches the filter
    acceptVolumeRatio FloatRange If the ratio of volumes of two part is lower than acceptVolumeRatio, they will be considered duplicated.
    acceptPolyCountRatio FloatRange If the ratio of polygon counts of two part is lower than acceptPolycountRatio, they will be considered duplicated.
    acceptAABBAxisRatio FloatRange If the ratio of AABB axis of two part is lower than acceptAABBAxisRatio, they will be considered duplicated.
    acceptAABBCenterDistance FloatRange If the ratio of AABB centers of two part is lower than acceptAABBCenterRatio, they will be considered duplicated.
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