Filter Duplicated GameObjects
Filter duplicated Renderers based on volume, triangle count, and position.Parameters
| Parameter | Type | Description |
|---|---|---|
| acceptVolumePercent (Volume (%)) | Range | Renderers with volumes within the set ratio are considered duplicates. |
| acceptPolyCountPercent (Triangle Count (%)) | Range | Renderers with similar triangle counts (within the set ratio) are considered duplicates. |
| acceptAABBAxisPercent (AABB (%)) | Range | Renderers with bounding box dimensions within the set ratio are considered duplicates. |
| acceptCenterDistance (Center Distance) | Single | Renderers with bounding box centers closer than the set distance (in Unity unit) are considered duplicates. |
| filterMode | FilterMode | Filter In: Keep filtered GameObjects Filter Out: Remove filtered GameObjects |
| includeSubhierachy | Boolean | Include all descendents of any GameObject that matches the filter |