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    Filter Duplicated GameObjects

    Rule Engine
    Filter duplicated Renderers based on volume, triangle count, and position.

    Parameters

    Parameter Type Description
    acceptVolumePercent (Volume (%)) Range Renderers with volumes within the set ratio are considered duplicates.
    acceptPolyCountPercent (Triangle Count (%)) Range Renderers with similar triangle counts (within the set ratio) are considered duplicates.
    acceptAABBAxisPercent (AABB (%)) Range Renderers with bounding box dimensions within the set ratio are considered duplicates.
    acceptCenterDistance (Center Distance) Single Renderers with bounding box centers closer than the set distance (in Unity unit) are considered duplicates.
    filterMode FilterMode Filter In: Keep filtered GameObjects
    Filter Out: Remove filtered GameObjects
    includeSubhierachy Boolean Include all descendents of any GameObject that matches the filter
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