Class Impostor
Generate impostor from LOD0
Implements
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.LODs
Assembly: Unity.Pixyz.Plugin4Unity.LODs.Editor.dll
Syntax
[Serializable]
public class Impostor : LODRule, IEquatable<LODRule>
Properties
| Name | Description |
|---|---|
| FramesXY | XY frames "resolution". n means n*n different angle shots of the object. |
| Resolution | Impostors' strategy baking resolution. |
| Type | Project impostor on a "sphere" or an "hemisphere". Choose HemiOctahedron if the model is not going to be seen from underneath: it will save space in the texture, resulting in a better quality. |
| UsePixyz | Is using Pixyz SDK to generate LODs |
Methods
| Name | Description |
|---|---|
| Equals(LODRule) | Returns true if settings are the same |
| Run(List<GameObject>) | Run Rule in Unity |