docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct FloatRange

    Used to display a float value that should be between two values with a slider

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity
    Assembly: Unity.Pixyz.Plugin4Unity.Utilities.Editor.dll
    Syntax
    public struct FloatRange

    Fields

    Name Description
    max

    The maximum value

    min

    The minimum value

    value

    The value edited by the user

    Operators

    Name Description
    implicit operator FloatRange(float)

    Returns a range from a float value

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)