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    Class SwitchMaterials.MaterialReplacement

    Describe the materials will be used during the switch

    Inheritance
    object
    SwitchMaterials.MaterialReplacement
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public class SwitchMaterials.MaterialReplacement

    Constructors

    Name Description
    MaterialReplacement()

    Default constructor for MaterialReplacement

    Fields

    Name Description
    materialName

    The name of the material

    unityMaterial

    The material will replace existing materials

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