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    Class ScaleUVsToRealWorldSize

    Rescale the UV coordinates on a mesh to a real world size.

    Inheritance
    object
    ActionBase
    ActionInOut<IList<GameObject>, IList<GameObject>>
    PixyzAction
    ScaleUVsToRealWorldSize
    Inherited Members
    PixyzAction.IsAsync
    PixyzAction.API
    PixyzAction.Algo
    PixyzAction.Core
    PixyzAction.CAD
    PixyzAction.Geom
    PixyzAction.Material
    PixyzAction.Scene
    PixyzAction.Polygonal
    PixyzAction.View
    PixyzAction.Converter
    PixyzAction.SyncMaterials
    PixyzAction.HierarchyMode
    PixyzAction.MeshSyncType
    PixyzAction.m_GameObjectToOccurrences
    PixyzAction.m_EntityToObject
    PixyzAction.m_LocalRoots
    PixyzAction.m_InputGameObjects
    PixyzAction.m_OutputOccurrences
    PixyzAction.kStartProgress
    PixyzAction.PreProcess(ref IList<GameObject>)
    PixyzAction.Run(IList<GameObject>)
    PixyzAction.PostProcess(ref IList<GameObject>)
    PixyzAction.Dispose()
    PixyzAction.CleanList(ref IList<GameObject>)
    ActionInOut<IList<GameObject>, IList<GameObject>>.InputType
    ActionInOut<IList<GameObject>, IList<GameObject>>.OutputType
    ActionInOut<IList<GameObject>, IList<GameObject>>.PreProcess(ref IList<GameObject>)
    ActionInOut<IList<GameObject>, IList<GameObject>>.Run(IList<GameObject>)
    ActionInOut<IList<GameObject>, IList<GameObject>>.PostProcess(ref IList<GameObject>)
    ActionBase.CreateInstance(Type)
    ActionBase.CreateInstance<T>()
    ActionBase.OnActionExecuted
    ActionBase.MenuPathToolbox
    ActionBase.IsInRuleEngine
    ActionBase.IsInToolbox
    ActionBase.Color
    ActionBase.Icon
    ActionBase.InputType
    ActionBase.OutputType
    ActionBase.Output
    ActionBase.HelpersMethods
    ActionBase.IsModifier
    ActionBase.IsRunning
    ActionBase.GetErrors()
    ActionBase.GetWarnings()
    ActionBase.GetInfo()
    ActionBase.OnValueChanged()
    ActionBase.Initialize()
    ActionBase.Validate(object)
    ActionBase.OnEnable()
    ActionBase.OnDisable()
    ActionBase.DisplayNameRuleEngine
    ActionBase.DisplayNameToolbox
    ActionBase.ActionNameToolbox
    ActionBase.ActionNameRuleEngine
    ActionBase.GroupNameToolbox
    ActionBase.GroupNameRuleEngine
    ActionBase.ExecuteProgress
    ActionBase.RunCompletionHandler(object)
    ActionBase.Invoke(object)
    ActionBase.ReportProgress(float, string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public class ScaleUVsToRealWorldSize : PixyzAction

    Fields

    Name Description
    channel

    Which channels to perform the function on

    textureSize

    The size of the texture to scale the UVs to

    Properties

    Name Description
    Id

    The id of the Acton implementation. This id should be unique and is readonly. The id is the actual reference if the Action is serialized (in a set of RuleEngine Rules for example).

    MenuPathRuleEngine

    The menu path for the RuleEngine.

    Priority

    The order to use when placing this Action in a list. If the value is -1, the display name will be used instead;

    Tooltip

    Returns the tooltip.

    Methods

    Name Description
    Run(OccurrenceList)

    Runs in Pixyz context. To be overriden in the derived class.

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