Class MeshAction
Base class for mesh processing.
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public abstract class MeshAction : ActionInOut<IList<GameObject>, IList<GameObject>>
Methods
Name | Description |
---|---|
Run(IList<GameObject>) | Abstract execution method. When creating a new Action, this method implementation will hold all the processing code. Executed on a background thread if IsAsync is true. |