Class FilterAction
Abstract class for actions filtering GameObjects.
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public abstract class FilterAction : ActionInOut<IList<GameObject>, IList<GameObject>>
Fields
Name | Description |
---|---|
filterMode | Keep or remove filtered objects |
includeSubhierachy | Whether descendents of any GameObject that passes the filter should also pass |
Properties
Name | Description |
---|---|
IsModifier | Indicates whether this action modifies scene state when executed. |
Methods
Name | Description |
---|---|
Run(IList<GameObject>) | Abstract execution method. When creating a new Action, this method implementation will hold all the processing code. Executed on a background thread if IsAsync is true. |