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    Class FilePath

    Allow to display a path within Action UIs

    Inheritance
    object
    FilePath
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public class FilePath

    Constructors

    Name Description
    FilePath()

    Construct empty FilePath

    FilePath(string, bool)

    Construct FilePath

    Properties

    Name Description
    IsOutput

    Returns true if this path concerns a location to save to

    Value

    The path of the target file

    Methods

    Name Description
    ToString()

    Return the path value

    Operators

    Name Description
    implicit operator FilePath(string)

    Convert a string into a FilePath

    implicit operator string(FilePath)

    Convert back a FilePath to a string

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