Struct BakeAmbientOcclusion.AdvancedUVParameters
Advanced Map storage parameters
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[Serializable]
public struct BakeAmbientOcclusion.AdvancedUVParameters
Constructors
Name | Description |
---|---|
AdvancedUVParameters(bool, int, int, bool) | Constructor |
Fields
Name | Description |
---|---|
bentNormals | Enable Bent Normal textures baking |
forceUVGeneration | Override existing UVs. |
padding | Increase it to prevent mipmaps light bleeding. |
uvChannel | Useful if you use custom lit shaders. Otherwise keep 0. |