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    Struct Range

    Used to display a value that should be between 0 and 100 with a slider

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity
    Assembly: Unity.Pixyz.Plugin4Unity.Utilities.Editor.dll
    Syntax
    public struct Range

    Fields

    Name Description
    value

    The value edited by the user

    Operators

    Name Description
    implicit operator Range(int)

    Returns a range from an int value

    implicit operator int(Range)

    Returns the value of this range as a int

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