Class PixyzProjectSettings
Store all project settings related to the Plugin4Unity
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity
Assembly: Unity.Pixyz.Plugin4Unity.ProjectSettings.Editor.dll
Syntax
public class PixyzProjectSettings
Properties
| Name | Description |
|---|---|
| AddImportStampComponent | Defines if an "ImportStamp" component is added to the imported models |
| CustomImportMaxSag | Defines the tessellation max sag used during import |
| CustomImportSagRatio | Defines the tessellation sag ratio used during import |
| CustomLineicTolerance | Defines the decimation lineic tolerance used during import |
| CustomNormalTolerance | Defines the decimation lineic tolerance used during import |
| CustomPointCloudDensity | Defines the point cloud density used during import |
| CustomSurfacicTolerance | Defines the decimation surfacic tolerance used during import |
| Instance | Instance of PixyzProjectSettings |
| OverridePrefabs | When saving a prefab should a prefab with the same name be replaced or an incremental name be set to not override it |
| PrefabFolder | Defines where prefabs/scenes generated during import should be stored |
| StoreAssetsInPrefabs | Should prefas serilization include asset in the prefab |
| VolatileSaveMode | Use to choose if we want to always save volatile data when editing prefabs |