Class PixyzProjectSettings
Store all project settings related to the Plugin4Unity
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity
Assembly: Unity.Pixyz.Plugin4Unity.ProjectSettings.Editor.dll
Syntax
public class PixyzProjectSettings
Properties
Name | Description |
---|---|
AddImportStampComponent | Defines if an "ImportStamp" component is added to the imported models |
CustomImportMaxSag | Defines the tessellation max sag used during import |
CustomImportSagRatio | Defines the tessellation sag ratio used during import |
CustomLineicTolerance | Defines the decimation lineic tolerance used during import |
CustomNormalTolerance | Defines the decimation lineic tolerance used during import |
CustomPointCloudDensity | Defines the point cloud density used during import |
CustomSurfacicTolerance | Defines the decimation surfacic tolerance used during import |
Instance | Instance of PixyzProjectSettings |
OverridePrefabs | When saving a prefab should a prefab with the same name be replaced or an incremental name be set to not override it |
PrefabFolder | Defines where prefabs/scenes generated during import should be stored |
StoreAssetsInPrefabs | Should prefas serilization include asset in the prefab |
VolatileSaveMode | Use to choose if we want to always save volatile data when editing prefabs |