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    Enum SetTransform.Referential

    Describe how the transform should be applied on the transform

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public enum SetTransform.Referential

    Fields

    Name Description
    Parent

    All transform infos will be localy applied

    Self

    All transform infos will be cumulative with current transform

    World

    All transform infos will be set in a world reference

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