Enum SetTransform.Referential
Describe how the transform should be applied on the transform
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum SetTransform.Referential
Fields
| Name | Description |
|---|---|
| Parent | All transform infos will be localy applied |
| Self | All transform infos will be cumulative with current transform |
| World | All transform infos will be set in a world reference |