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    Field gridResolution

    Specify the voxel grid resolution. A setting of 'x' divides the model into roughly x³ voxels. Increasing this value may result in longer processing times and more triangles in the output mesh.

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter("IsStandard", null, "Specify the voxel grid resolution. A setting of 'x' divides the model into roughly x³ voxels. Increasing this value may result in longer processing times and more triangles in the output mesh.", "Quality value", false, false)]
    public int gridResolution
    Returns
    Type Description
    int
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