Field gridResolution
Specify the voxel grid resolution. A setting of 'x' divides the model into roughly x³ voxels. Increasing this value may result in longer processing times and more triangles in the output mesh.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("IsStandard", null, "Specify the voxel grid resolution. A setting of 'x' divides the model into roughly x³ voxels. Increasing this value may result in longer processing times and more triangles in the output mesh.", "Quality value", false, false)]
public int gridResolution
Returns
Type | Description |
---|---|
int |