Field minimumCavitiesToPreserve
Cavity volume in cubic meters.
For instance, to preserve what's inside your living room in a house, put a bit less than its full volume. The algorithm will then remove hidden triangle/Gamobject/sub-mesh inside your living's room furnitures but not the furnitures themselves.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("IsDetectingCavities", null, "Cavity volume in cubic meters.\n\nFor instance, to preserve what's inside your living room in a house, put a bit less than its full volume. The algorithm will then remove hidden triangle/Gamobject/sub-mesh inside your living's room furnitures but not the furnitures themselves.", null, false, false)]
public float minimumCavitiesToPreserve
Returns
Type | Description |
---|---|
float |