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    Enum RemoveOccluded.SelectionLevel

    What macro level should be considered by the hidden removal

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public enum RemoveOccluded.SelectionLevel
    Remarks

    If a part of the object is visible it will not be removed, also if he is a neighboor of an element considered as visible and that neighboor preservation is set

    Fields

    Name Description
    GameObject

    Gameobject will be removed if not visible

    SubMesh

    Only submeshes will be removed if not visible

    Triangles

    Only faces of a mesh will be removed if not visible

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