Method PreProcess
PreProcess(ref IList<GameObject>)
Use to validate/modify the input before the 'Run' method is executed. Always executed on the main thread.
Declaration
public override bool PreProcess(ref IList<GameObject> input)
Parameters
Type | Name | Description |
---|---|---|
IList<GameObject> | input | Input object |
Returns
Type | Description |
---|---|
bool | If valid or not. |