Class FreePassAction
Action used as a placeholder when an Action was not found or is invalid
Inherited Members
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public class FreePassAction : ActionInOut<object, object>
Properties
| Name | Description |
|---|---|
| Id | The id of the Acton implementation. This id should be unique and is readonly. The id is the actual reference if the Action is serialized (in a set of RuleEngine Rules for example). |
| MenuPathRuleEngine | The menu path for the RuleEngine. |
| MenuPathToolbox | The menu path for the Toolbox. |
| Tooltip | Returns the tooltip. |
Methods
| Name | Description |
|---|---|
| Run(object) | Abstract execution method. When creating a new Action, this method implementation will hold all the processing code. Executed on a background thread if IsAsync is true. |