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    Struct FilterStringConstraint

    Define a string constraint used in the filters Actions

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public struct FilterStringConstraint

    Fields

    Name Description
    caseSensitive

    Specify if the comparison is case sensitive

    inputString

    The string to use for comparison

    matchingMethod

    The method used to compare string

    Properties

    Name Description
    Invert

    Readonly boolean to check if the constraint is negative (DoesNotContain, ...)

    Methods

    Name Description
    GetConstraintValidation()

    Check if the matching method condition is always met, never met or unknown

    IsMatch(string)

    Check if the value matches the constraint

    UpdatePatternAndOptions()

    Build the internal regex and options values based on the user inputs

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