docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field mode

    Global: GameObject's active state in the Hierachy (gameObject.activeInHierachy) Local: GameObject's active state in the Inspector (gameObject.activeSelf)

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter(null, null, "Global: GameObject's active state in the Hierachy (gameObject.activeInHierachy)\nLocal: GameObject's active state in the Inspector (gameObject.activeSelf)", null, false, false)]
    public FilterOnActiveState.Mode mode
    Returns
    Type Description
    FilterOnActiveState.Mode
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)