Field mode
Global: GameObject's active state in the Hierachy (gameObject.activeInHierachy) Local: GameObject's active state in the Inspector (gameObject.activeSelf)
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Global: GameObject's active state in the Hierachy (gameObject.activeInHierachy)\nLocal: GameObject's active state in the Inspector (gameObject.activeSelf)", null, false, false)]
public FilterOnActiveState.Mode mode
Returns
Type | Description |
---|---|
FilterOnActiveState.Mode |