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    Struct FilePath

    Allow to display a path within Action UIs

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public struct FilePath

    Constructors

    Name Description
    FilePath(string, bool)

    Construct FilePath

    Properties

    Name Description
    IsOutput

    Returns true if this path concerns a location to save to

    Methods

    Name Description
    ToString()

    Return the path value

    Operators

    Name Description
    implicit operator FilePath(string)

    Convert a string into a FilePath

    implicit operator string(FilePath)

    Convert back a FilePath to a string

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