Enum ExplodeSubmeshes.ExplodeMode
Enum to choose how the meshes will be exploded
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum ExplodeSubmeshes.ExplodeMode
Fields
Name | Description |
---|---|
Material | By material |
UnconnectedMeshes | By finding unconnected submeshes |