Enum ExplodeSubmeshes.ExplodeMode
Enum to choose how the meshes will be exploded
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum ExplodeSubmeshes.ExplodeMode
Fields
| Name | Description |
|---|---|
| Material | By material |
| UnconnectedMeshes | By finding unconnected submeshes |