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    Field uvImportance

    Defines how UV will be considered during the decimation

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter(null, null, "Select an option based on the importance of UVs. By default, the feature preserves seams and reduces deformation. For faster and less memory-intensive decimation, choose to ignore this parameter.", "UV Importance", false, false)]
    public Decimate.UVImportance uvImportance
    Returns
    Type Description
    Decimate.UVImportance
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