Field uvImportance
Defines how UV will be considered during the decimation
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Select an option based on the importance of UVs. By default, the feature preserves seams and reduces deformation. For faster and less memory-intensive decimation, choose to ignore this parameter.", "UV Importance", false, false)]
public Decimate.UVImportance uvImportance
Returns
Type | Description |
---|---|
Decimate.UVImportance |