Field lineicTolerance
Defines Maximum distance between lineic vertices and resulting simplified lines
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "Defines the maximum distance between lineic vertices of the initial model and the decimated lines. This tolerance is equivalent to the surface tolerance, but applied only to sharp edges, hard edges, and lines of interest.\nUse the line tolerance to preserve the boundaries of the initial surface, where edges are sharp or hard.\nThe unit is the unit of length of the meshes to process.", null, false, false)]
public double lineicTolerance
Returns
Type | Description |
---|---|
double |