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    Field lineicTolerance

    Defines Maximum distance between lineic vertices and resulting simplified lines

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter(null, null, "Defines the maximum distance between lineic vertices of the initial model and the decimated lines. This tolerance is equivalent to the surface tolerance, but applied only to sharp edges, hard edges, and lines of interest.\nUse the line tolerance to preserve the boundaries of the initial surface, where edges are sharp or hard.\nThe unit is the unit of length of the meshes to process.", null, false, false)]
    public double lineicTolerance
    Returns
    Type Description
    double
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