Field maxTrianglesPerMesh
Maximum number of triangles per output convex collider mesh
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter("IsConvexDecomposition", null, "Maximum number of triangles per output convex collider mesh", "Max triangles. per mesh", false, false)]
public int maxTrianglesPerMesh
Returns
Type | Description |
---|---|
int |