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    Field maxTrianglesPerMesh

    Maximum number of triangles per output convex collider mesh

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter("IsConvexDecomposition", null, "Maximum number of triangles per output convex collider mesh", "Max triangles. per mesh", false, false)]
    public int maxTrianglesPerMesh
    Returns
    Type Description
    int
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