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    Field maxDecompositionPerMesh

    Maximum number of decompositon to generate, per mesh.

    On a fork for instance: you would put 5: 4 for the spikes + 1 for the base.

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    [UserParameter("IsConvexDecomposition", null, "Maximum number of decompositon to generate, per mesh.\n\nOn a fork for instance: you would put 5: 4 for the spikes + 1 for the base.", "Max decomp. per object", false, false)]
    public int maxDecompositionPerMesh
    Returns
    Type Description
    int
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