Enum CreateCollider.ProxyStrategy
Describe what process should be used to generated the mesh used in the collider
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum CreateCollider.ProxyStrategy
Fields
Name | Description |
---|---|
AxisAlignedBoundingBox | It will generate a boxCollider of the AABB spec for each element of the input |
ConvexDecomposition | Based on the input it will generate multiple simple mesh physic engine friendly for each elements of the input |
OriginalMesh | It will use the mesh from the MeshFilter as a collider |
Retopology | Based on the input it will generate one mesh from retopology |