Method PreProcess
PreProcess(ref IList<GameObject>)
Use to validate/modify the input before the 'Run' method is executed. Always executed on the main thread.
Declaration
public override bool PreProcess(ref IList<GameObject> input)
Parameters
| Type | Name | Description |
|---|---|---|
| IList<GameObject> | input | Input object |
Returns
| Type | Description |
|---|---|
| bool | If valid or not. |