Field atlasSize
The square root of the size of the atlas of the different captured frames. The higher the value, the smoother the transition between frames, but the more demanding in terms of performance.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
[UserParameter(null, null, "The square root of the size of the atlas of the different captured frames. The higher the value, the smoother the transition between frames, but the more demanding in terms of performance.", null, false, false)]
public int atlasSize
Returns
Type | Description |
---|---|
int |
Remarks
The total of the frame will be n^2 where n is the value of this property. More frame will bring more precision to the blending/switch of frames but will lower the visual quality of each frame at the texture resolution