Enum BakeAmbientOcclusion.SamplesPerPixel
Number of rays used to calculate the occlusion value for each pixel in the rendered image.
Namespace: UnityEditor.PixyzPlugin4Unity.Actions
Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
Syntax
public enum BakeAmbientOcclusion.SamplesPerPixel
Fields
| Name | Description |
|---|---|
| Custom | user set dimension |
| _16 | 16 samples |
| _32 | 32 samples |
| _64 | 64 samples |
| _8 | 8 samples |