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    Enum BakeAmbientOcclusion.SamplesPerPixel

    Number of rays used to calculate the occlusion value for each pixel in the rendered image.

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public enum BakeAmbientOcclusion.SamplesPerPixel

    Fields

    Name Description
    Custom

    user set dimension

    _16

    16 samples

    _32

    32 samples

    _64

    64 samples

    _8

    8 samples

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