docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Enum AddChild.Placement

    Describe the placement of the new instance

    Namespace: UnityEditor.PixyzPlugin4Unity.Actions
    Assembly: Unity.Pixyz.Plugin4Unity.Editor.dll
    Syntax
    public enum AddChild.Placement

    Fields

    Name Description
    Center

    The object will be placed in the center of it's own AABB box.

    Pivot

    The object will placed in local 0,0,0 of it's parent

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)