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    Optimizing your shots

    Forma Render lets you optimize your shots by tuning the settings for each panoramic dome or backplate.

    You can tune the following settings to improve your shots:

    Dome tuning settings

    Setting Description
    Projection Type Select the control mode for the dome. The control mode options are Dome (default dome), Camera Dome (centered on the camera), Locked Dome (centered on the camera but with a locked view), and Camera Sphere (large sphere centered on the camera).
    Dome Radius Change the distance of the camera relative to the product. Moving the camera away from the product increases the dome radius to fit both the camera and product. Moving it closer lets you reduce the dome size manually.
    Rotate Dome Use the slider to rotate the dome when Lock Background is disabled.
    Ground Level Adjust the height of the camera to change the sense of scale in a dome. Larger values allocate more dome surface area to the ground below the camera.

    Backplate tuning settings

    Setting Description
    Match aspect ratio to backplate Ensures viewport aspect ratio is the same as the backplate.
    Offset X Move backplate image horizontally.
    Offset Y Move backplate image vertically.
    Scale Enlarge backplate image.

    Shadow tuning settings

    Setting Description
    Enable Sun Disable the sun to improve the realism of indoor scenes.
    Override Sun Manually position the sun to improve the realism of JPG domes.
    Sun Elevation Manually set the sun elevation.
    Sun Azimuth Manually set the sun azimuth.
    Shadow Color Mix Choose the amount of blue color to mix into the shadows.
    Shadow Intensity Set the strength of the ground shadows.
    Occlusion Radius Set the ambient occlusion spread.
    Occlusion Intensity Set the ambient occlusion strength.

    Advanced tuning settings

    Setting Description
    Illuminance Increase the amount of indirect or ambient light on the product.
    Horizon Pitch Pitch the top half of the dome away or toward the camera.
    Horizon Roll Roll the top half of the dome clockwise or counterclockwise relative to the camera.
    Horizon Level Choose the height at which the pitch or roll starts. You can also define the relative proportion of the top of half of the dome.
    Horizon Blending Increase this value to smooth the rolling and pitching transition. At 0, the rolling and pitching are hard-cut with no transition.
    Debug Horizon Show debug markers for dome rolling and pitching.
    Debug Projection Show debug markers for dome deformation.
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    Generated by DocFX on 18 October 2023