Struct RenderJobTextureReadyEventCoreArgs
Args for events triggered by workers when job item is completed.
Inherited Members
Namespace: UnityEngine.Industrial.Rendering.CoreApi
Syntax
public struct RenderJobTextureReadyEventCoreArgs
Remarks
Textures are reused as soon as notification completes. Callback must deep copy texture data.
Properties
job
Job
Declaration
public IRenderJob job { get; }
Property Value
| Type | Description |
|---|---|
| IRenderJob |
texture
Texture
Declaration
public Texture2D texture { get; }
Property Value
| Type | Description |
|---|---|
| Texture2D |